设置字体:STASTIC TEXT 的ID改为IDC_STATIC1或其他唯一的ID
LOGFONT lf; //逻辑字体结构
::ZeroMemory(&lf,sizeof(lf));
lf.lfHeight = 40;
lf.lfWidth= 0;
lf.lfEscapement = 0;
lf.lfOrientation = 0;
lf.lfWeight = FW_BOLD;
lf.lfItalic = FALSE;
lf.lfUnderline = FALSE;
lf.lfStrikeOut= FALSE;
lf.lfCharSet = DEFAULT_CHARSET;
lf.lfOutPrecision = OUT_DEFAULT_PRECIS;
lf.lfClipPrecision = CLIP_DEFAULT_PRECIS;
lf.lfQuality = DEFAULT_QUALITY;
lf.lfPitchAndFamily = VARIABLE_PITCH | FF_ROMAN;
m_font1.CreateFontIndirect(&lf);
GetDlgItem(IDC_STATIC1)->SetFont(&m_font1);
设置颜色,为窗体添加OnCtlColor()函数,函数内填写下面代码
HBRUSH CInitial::OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor)
{
HBRUSH hbr = CDialog::OnCtlColor(pDC, pWnd, nCtlColor);
// TODO: Change any attributes of the DC here
if (pWnd->GetDlgCtrlID() == IDC_STATIC1)
{
pDC->SetTextColor(RGB(255,0,0)); //蓝色
}
// TODO: Return a different brush if the default is not desired
return hbr;
}
若满意请及时采纳,谢谢